RibbonsRenderer
public class MeshRibbonRenderer extends StrandsRenderer
aspectRatio, bioShape, bsVisible, cartoonsFancy, colixBack, colixes, colixesBack, controlPoints, controlPointScreens, diameterBeg, diameterEnd, diameterMid, hermiteLevel, iNext, iNext2, iNext3, iPrev, isCarbohydrate, isHighRes, isNucleic, isPhosphorusOnly, leadAtomIndices, madBeg, madEnd, madMid, mads, meshRenderer, monomerCount, monomers, ribbonBottomScreens, ribbonTopScreens, structureTypes, wingVectors, wireframeOnly
colix, exportType, g3d, isExport, mad, ms, myVisibilityFlag, shape, shapeID, tm, vwr
baseStrandOffset, strandCount, strandSeparation
Constructor | Description |
---|---|
MeshRibbonRenderer() |
Modifier and Type | Method | Description |
---|---|---|
protected void |
render2Strand(boolean doFill,
float offsetTop,
float offsetBottom) |
|
protected void |
renderBioShape(BioShape bioShape) |
|
protected void |
renderMeshRibbon() |
calcScreenControlPoints, calcScreens, getLeadColix, getLeadColixBack, render, renderHermiteArrowHead, renderHermiteConic, renderHermiteCylinder, renderHermiteRibbon, setBioColix, setColix, setNeighbors
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
initRenderer, isVisibleForMe, renderShape, setup, setViewerG3dShapeID
renderStrands, renderStrandShape, setStrandCount
protected void renderBioShape(BioShape bioShape)
renderBioShape
in class StrandsRenderer
protected void renderMeshRibbon()
protected void render2Strand(boolean doFill, float offsetTop, float offsetBottom)