BASIC 256 - Language Documentation http://doc.basic256.org/ 2010-11-26T08:38:00-07:00 BASIC 256 - Language Documentation http://doc.basic256.org/ http://doc.basic256.org/lib/images/favicon.ico text/html 2010-07-27T10:18:05-07:00 galleryjmreneau http://doc.basic256.org/doku.php?id=galleryjmreneau&rev=1280251085&do=diff Gallery of Images and Programs from Jim Reneau Animated mobius strip (July 2010) See Code Here # mobius.kbs # rotation mobius strip - j.m.reneau fastgraphics dim p(8) dim c(3) c = {red, green, blue} w = .20 # width of strip dr = 2 * pi / 100 # size of rotation in frame speed = .01 # pause between frames r = 0 while true clg for t = 0 to 2 x = sin((t - w) * pi * 2 / 3 + r)*graphwidth/2 + graphwidth/2 y = cos((t - w) * pi * 2 / 3 + r)*graphheight/2 + graphheight/2 x… text/html 2010-07-21T15:44:02-07:00 galleryjoelkahn http://doc.basic256.org/doku.php?id=galleryjoelkahn&rev=1279752242&do=diff Gallery of Images and Programs from Joel Kahn Eye in Vortex by Joel Kahn (June 2010) See Code Here # Contributed by Joel Kahn cls clg l=700 w=500 graphsize l,w dim f(8) f[0]=0 f[1]=0 f[2]=17 f[3]=0 f[4]=17 f[5]=1 f[6]=0 f[7]=1 m1=1 m2=2 x1=l/2 y1=w/2 x2=x1+1 y2=y1+1 qq1=0.99999 q1=1.34 qq2=0.99998 q2=1.33 vv1=0.011 v1=0.0 vv2=0.012 v2=-0.1 s1=1.411 s2=1.412 c1=0.0 c2=2.0^24.0 for d=1 to 25000 m1=m1+1/m1 x1=x1+s1*cos(m1) y1=y1+sin(m1) c1=c1+6.01 q1=q1*qq1 v1=v1+vv1 co… text/html 2010-11-10T20:59:37-07:00 start http://doc.basic256.org/doku.php?id=start&rev=1289447977&do=diff BASIC-256 Language Documentation Choose documentation language/Выберите документация язык/Wählen Sie Dokumentation Sprache/Choisissez la langue de documentation [BASIC 256 - Newton Ball] [en]English [ru]Русский [de]German [fr]French