OgreTerrainPaging.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2013 Torus Knot Software Ltd
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28 
29 #ifndef __Ogre_TerrainPaging_H__
30 #define __Ogre_TerrainPaging_H__
31 
33 #include "OgrePagedWorldSection.h"
34 #include "OgrePageManager.h"
35 
36 
37 
38 namespace Ogre
39 {
40  class PagedWorld;
41  class TerrainGroup;
42  class TerrainPagedWorldSection;
43 
73  {
74  public:
78  TerrainPaging(PageManager* pageMgr);
79  virtual ~TerrainPaging();
80 
107  TerrainPagedWorldSection* createWorldSection(PagedWorld* world, TerrainGroup* terrainGroup,
108  Real loadRadius, Real holdRadius,
109  int32 minX = -10, int32 minY = -10, int32 maxX = 10, int32 maxY = 10,
110  const String& sectionName = StringUtil::BLANK, uint32 loadingIntervalMs = 900);
111 
112  protected:
114 
116  {
117  public:
118  static const String FACTORY_NAME;
119  const String& getName() const;
120  PagedWorldSection* createInstance(const String& name, PagedWorld* parent, SceneManager* sm);
121  void destroyInstance(PagedWorldSection*);
122 
123  };
124 
126 
127  };
128 
129 
130 
131 
132 
135 }
136 
137 #endif
Ogre::int32
int int32
Definition: OgrePlatform.h:362
Ogre::TerrainGroup
Helper class to assist you in managing multiple terrain instances that are connected to each other.
Definition: OgreTerrainGroup.h:70
Ogre::AllocatedObject
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Definition: OgreMemoryAllocatedObject.h:58
Ogre
Definition: OgreAndroidLogListener.h:34
_OgreTerrainExport
#define _OgreTerrainExport
Definition: OgreTerrainPrerequisites.h:58
Ogre::PageManager
The PageManager is the entry point through which you load all PagedWorld instances,...
Definition: OgrePageManager.h:136
Ogre::TerrainPaging::SectionFactory::FACTORY_NAME
static const String FACTORY_NAME
Definition: OgreTerrainPaging.h:118
Ogre::uint32
unsigned int uint32
Definition: OgrePlatform.h:359
Ogre::String
_StringBase String
Definition: OgrePrerequisites.h:439
OgreTerrainPrerequisites.h
Ogre::TerrainPaging::mManager
PageManager * mManager
Definition: OgreTerrainPaging.h:113
Ogre::StringUtil::BLANK
static const String BLANK
Constant blank string, useful for returning by ref where local does not exist.
Definition: OgreString.h:196
Ogre::SceneManager
Manages the organisation and rendering of a 'scene' i.e.
Definition: OgreSceneManager.h:143
Ogre::PagedWorld
This class represents a collection of pages which make up a world.
Definition: OgrePagedWorld.h:57
Ogre::PagedWorldSectionFactory
A factory class for creating types of world section.
Definition: OgrePagedWorldSection.h:301
Ogre::TerrainPaging::SectionFactory
Definition: OgreTerrainPaging.h:115
Ogre::TerrainPaging
This class is the 'core' class for paging terrain, that will integrate with the larger paging system ...
Definition: OgreTerrainPaging.h:72
Ogre::TerrainPagedWorldSection
A world section which includes paged terrain.
Definition: OgreTerrainPagedWorldSection.h:81
OgrePageManager.h
Ogre::PagedWorldSection
Represents a section of the PagedWorld which uses a given PageStrategy, and which is made up of a gen...
Definition: OgrePagedWorldSection.h:69
Ogre::TerrainPaging::mSectionFactory
SectionFactory mSectionFactory
Definition: OgreTerrainPaging.h:125
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:70
OgrePagedWorldSection.h

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