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28 #ifndef __GpuProgramParams_H_
29 #define __GpuProgramParams_H_
140 return isFloat(constType);
167 return isDouble(constType);
198 return isSampler(constType);
221 return isSubroutine(constType);
234 if (padToMultiplesOf4)
345 , physicalIndex((
std::numeric_limits<size_t>::max)())
379 void generateConstantDefinitionArrayEntries(
const String& paramName,
383 static bool getGenerateAllConstantDefinitionArrayEntries();
391 static void setGenerateAllConstantDefinitionArrayEntries(
bool generateAll);
396 void save(
const String& filename)
const;
402 size_t calculateSize(
void)
const;
422 Endian endianMode = ENDIAN_NATIVE);
424 Endian endianMode = ENDIAN_NATIVE);
441 : physicalIndex(99999), currentSize(0), variability(
GPV_GLOBAL) {}
443 : physicalIndex(bufIdx), currentSize(curSz), variability(v) {}
526 void removeConstantDefinition(
const String& name);
530 void removeAllConstantDefinitions();
537 size_t calculateSize(
void)
const;
562 void setNamedConstant(
const String& name,
Real val);
564 void setNamedConstant(
const String& name,
int val);
566 void setNamedConstant(
const String& name,
const Vector4& vec);
568 void setNamedConstant(
const String& name,
const Vector3& vec);
570 void setNamedConstant(
const String& name,
const Vector2& vec);
574 void setNamedConstant(
const String& name,
const Matrix4* m,
size_t numEntries);
576 void setNamedConstant(
const String& name,
const float *val,
size_t count);
578 void setNamedConstant(
const String& name,
const double *val,
size_t count);
582 void setNamedConstant(
const String& name,
const int *val,
size_t count);
593 int*
getIntPointer(
size_t pos) { _markDirty();
return &mIntConstants[pos]; }
656 void _copySharedParamsToTargetParams();
1207 :acType(_acType), name(_name), elementCount(_elementCount),
1208 elementType(_elementType), dataType(_dataType)
1235 uint16 theVariability,
size_t theElemCount = 4)
1236 : paramType(theType), physicalIndex(theIndex), elementCount(theElemCount),
1237 data(theData), variability(theVariability) {}
1240 uint16 theVariability,
size_t theElemCount = 4)
1241 : paramType(theType), physicalIndex(theIndex), elementCount(theElemCount),
1242 fData(theData), variability(theVariability) {}
1288 GpuLogicalIndexUse* _getFloatConstantLogicalIndexUse(
size_t logicalIndex,
size_t requestedSize,
uint16 variability);
1291 GpuLogicalIndexUse* _getDoubleConstantLogicalIndexUse(
size_t logicalIndex,
size_t requestedSize,
uint16 variability);
1339 void setConstant(
size_t index,
const Vector4& vec);
1347 void setConstant(
size_t index,
Real val);
1355 void setConstant(
size_t index,
const Vector3& vec);
1363 void setConstant(
size_t index,
const Vector2& vec);
1370 void setConstant(
size_t index,
const Matrix4& m);
1378 void setConstant(
size_t index,
const Matrix4* m,
size_t numEntries);
1385 void setConstant(
size_t index,
const float *val,
size_t count);
1392 void setConstant(
size_t index,
const double *val,
size_t count);
1398 void setConstant(
size_t index,
const ColourValue& colour);
1414 void setConstant(
size_t index,
const int *val,
size_t count);
1422 void _writeRawConstants(
size_t physicalIndex,
const float* val,
size_t count);
1429 void _writeRawConstants(
size_t physicalIndex,
const double* val,
size_t count);
1436 void _writeRawConstants(
size_t physicalIndex,
const int* val,
size_t count);
1443 void _readRawConstants(
size_t physicalIndex,
size_t count,
float* dest);
1450 void _readRawConstants(
size_t physicalIndex,
size_t count,
int* dest);
1462 void _writeRawConstant(
size_t physicalIndex,
const Vector4& vec,
1471 void _writeRawConstant(
size_t physicalIndex,
Real val);
1479 void _writeRawConstant(
size_t physicalIndex,
Real val,
size_t count);
1487 void _writeRawConstant(
size_t physicalIndex,
int val);
1495 void _writeRawConstant(
size_t physicalIndex,
const Vector3& vec);
1503 void _writeRawConstant(
size_t physicalIndex,
const Vector2& vec);
1512 void _writeRawConstant(
size_t physicalIndex,
const Matrix4& m,
size_t elementCount);
1520 void _writeRawConstant(
size_t physicalIndex,
const Matrix4* m,
size_t numEntries);
1530 void _writeRawConstant(
size_t physicalIndex,
const ColourValue& colour,
1565 size_t getFloatLogicalIndexForPhysicalIndex(
size_t physicalIndex);
1583 size_t getDoubleLogicalIndexForPhysicalIndex(
size_t physicalIndex);
1589 size_t getIntLogicalIndexForPhysicalIndex(
size_t physicalIndex);
1631 void setAutoConstant(
size_t index, AutoConstantType acType,
size_t extraInfo = 0);
1632 void setAutoConstantReal(
size_t index, AutoConstantType acType,
Real rData);
1648 void setAutoConstant(
size_t index, AutoConstantType acType,
uint16 extraInfo1,
uint16 extraInfo2);
1653 void _setRawAutoConstant(
size_t physicalIndex, AutoConstantType acType,
size_t extraInfo,
1654 uint16 variability,
size_t elementSize = 4);
1658 void _setRawAutoConstantReal(
size_t physicalIndex, AutoConstantType acType,
Real rData,
1659 uint16 variability,
size_t elementSize = 4);
1663 void clearAutoConstant(
size_t index);
1669 void setConstantFromTime(
size_t index,
Real factor);
1672 void clearAutoConstants(
void);
1682 AutoConstantEntry* getAutoConstantEntry(
const size_t index);
1689 const AutoConstantEntry* findFloatAutoConstantEntry(
size_t logicalIndex);
1694 const AutoConstantEntry* findDoubleAutoConstantEntry(
size_t logicalIndex);
1699 const AutoConstantEntry* findIntAutoConstantEntry(
size_t logicalIndex);
1703 const AutoConstantEntry* findAutoConstantEntry(
const String& paramName);
1707 const AutoConstantEntry* _findRawAutoConstantEntryFloat(
size_t physicalIndex);
1711 const AutoConstantEntry* _findRawAutoConstantEntryDouble(
size_t physicalIndex);
1715 const AutoConstantEntry* _findRawAutoConstantEntryInt(
size_t physicalIndex);
1746 void setNamedConstant(
const String& name,
Real val);
1766 void setNamedConstant(
const String& name,
int val);
1771 void setNamedConstant(
const String& name,
const Vector4& vec);
1779 void setNamedConstant(
const String& name,
const Vector3& vec);
1784 void setNamedConstant(
const String& name,
const Vector2& vec);
1789 void setNamedConstant(
const String& name,
const Matrix4& m);
1797 void setNamedConstant(
const String& name,
const Matrix4* m,
size_t numEntries);
1814 void setNamedConstant(
const String& name,
const float *val,
size_t count,
1815 size_t multiple = 4);
1832 void setNamedConstant(
const String& name,
const double *val,
size_t count,
1833 size_t multiple = 4);
1856 void setNamedConstant(
const String& name,
const int *val,
size_t count,
1857 size_t multiple = 4);
1873 void setNamedAutoConstant(
const String& name, AutoConstantType acType,
size_t extraInfo = 0);
1874 void setNamedAutoConstantReal(
const String& name, AutoConstantType acType,
Real rData);
1891 void setNamedAutoConstant(
const String& name, AutoConstantType acType,
uint16 extraInfo1,
uint16 extraInfo2);
1900 void setNamedConstantFromTime(
const String& name,
Real factor);
1903 void clearNamedAutoConstant(
const String& name);
1915 const String& name,
bool throwExceptionIfMissing =
false)
const;
1922 size_t _getFloatConstantPhysicalIndex(
size_t logicalIndex,
size_t requestedSize,
uint16 variability);
1929 size_t _getDoubleConstantPhysicalIndex(
size_t logicalIndex,
size_t requestedSize,
uint16 variability);
1936 size_t _getIntConstantPhysicalIndex(
size_t logicalIndex,
size_t requestedSize,
uint16 variability);
1970 static const AutoConstantDefinition* getAutoConstantDefinition(
const String& name);
1975 static const AutoConstantDefinition* getAutoConstantDefinition(
const size_t idx);
1978 static size_t getNumAutoConstantDefinitions(
void);
1983 void incPassIterationNumber(
void);
1986 {
return mActivePassIterationIndex != (std::numeric_limits<size_t>::max)(); }
1989 {
return mActivePassIterationIndex; }
2006 void addSharedParameters(
const String& sharedParamsName);
2009 bool isUsingSharedParameters(
const String& sharedParamsName)
const;
2012 void removeSharedParameters(
const String& sharedParamsName);
2015 void removeAllSharedParameters();
2018 const GpuSharedParamUsageList& getSharedParameters()
const;
2032 void _copySharedParams();
2034 size_t calculateSize(
void)
const;
2038 void setNamedSubroutine(
const String& subroutineSlot,
const String& subroutine);
2042 void setSubroutine(
size_t index,
const String& subroutine);
AutoConstantType paramType
The type of parameter.
This class records the usage of a set of shared parameters in a concrete set of GpuProgramParameters.
This variable represents 1.0/ViewportHeight.
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
Array of light specular colours scaled by light power (count set by extra param)
HashMap< unsigned int, String > SubroutineMap
The distance a shadow volume should be extruded when using finite extrusion programs.
Provides a parametric animation value [0..1], only available where the renderable specifically implem...
Array of light positions in object space (count set by extra param)
This utility class is used to hold the information used to generate the matrices and other informatio...
The current camera's position in object space.
The number of active light sources (better than gl_MaxLights)
size_t elementSize
Number of raw buffer slots per element (some programs pack each array element to float4,...
static bool isFloat(GpuConstantType c)
Single float value, which represents scaled time value [0..1], which repeats itself based on given as...
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Array of world/view/projection matrices of the first n texture projection frustums.
const FloatConstantList & getFloatConstantList() const
Get a reference to the list of float constants.
Array of derived light diffuse colours (count set by extra param)
The current world & view matrices concatenated, then inverted & transposed.
Vector of "Time0_X", "SinTime0_X", "CosTime0_X", "TanTime0_X".
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
The derived scene colour, with 'r', 'g' and 'b' components filled with sum of derived ambient light c...
Array of light positions in view space (count set by extra param)
const GpuLogicalBufferStructPtr & getFloatLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
Struct collecting together the information for named constants.
GpuConstantDefinitionMap map
Map of parameter names to GpuConstantDefinition.
provides the scaled frame time, returned as a floating point value.
ConstVectorIterator< AutoConstantList > AutoConstantIterator
Provides inverse transpose of concatenated view and projection matrices.
Provides inverse of concatenated world, view and projection matrices.
provides current elapsed time
const String & getName()
Get the name of this shared parameter set.
const GpuConstantDefinition * dstDefinition
Provides texture size of the texture unit (index determined by setAutoConstant call).
The current camera's position in world space.
Array of light directions in object space (count set by extra param)
void setTransposeMatrices(bool val)
Sets whether or not we need to transpose the matrices passed in from the rest of OGRE.
Array of view/projection matrices of the first n texture projection frustums.
size_t intBufferSize
Total size of the int buffer required.
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
Surface specular colour, as set in Pass::setSpecular.
const SubroutineMap & getSubroutineMap() const
Get map with.
FloatConstantList mFloatConstants
size_t bufferSize
Shortcut to know the buffer size needs.
Array of distances of the lights from the center of the object a useful approximation as an alternati...
The derived ambient light colour, with 'r', 'g', 'b' components filled with product of surface ambien...
Provides transpose of concatenated world, view and projection matrices.
GpuConstantType constType
Data type.
The current array of world matrices, as a 3x4 matrix, used for blending.
This variable provides the view side vector (world space).
Surface emissive colour, as set in Pass::setSelfIllumination.
size_t getAutoConstantCount(void) const
Gets the number of int constants that have been set.
size_t mFrameLastUpdated
Not used when copying data, but might be useful to RS using shared buffers.
Structure recording the use of an automatic parameter.
GpuLogicalIndexUse(size_t bufIdx, size_t curSz, uint16 v)
const AutoConstantList & getAutoConstantList() const
Get a reference to the list of auto constant bindings.
Cosine of "Time0_1". Equivalent to RenderMonkey's "CosTime0_1".
AutoConstantEntry(AutoConstantType theType, size_t theIndex, Real theData, uint16 theVariability, size_t theElemCount=4)
Array of light positions in world space (count set by extra param)
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
SharedPtr< GpuProgramParameters > GpuProgramParametersSharedPtr
Shared pointer used to hold references to GpuProgramParameters instances.
size_t currentSize
Current physical size allocation.
HashMap< unsigned int, String >::const_iterator SubroutineIterator
const IntConstantList & getIntConstantList() const
Get a reference to the list of int constants.
Binds custom per-light constants to the shaders.
Variant type that can hold Any other type.
This variable provides the field of view as a floating point value.
The current world matrix, inverted & transposed.
SharedPtr< GpuNamedConstants > GpuNamedConstantsPtr
unsigned long mVersion
Version number of the definitions in this buffer.
size_t arraySize
Length of array.
Single float value, which repeats itself based on given as parameter "cycle time".
Single float value, which represents scaled time value [0..2*Pi], which repeats itself based on given...
CopyDataList mCopyDataList
static bool isDouble(GpuConstantType c)
A light position in object space (index determined by setAutoConstant call)
Varies per object (based on an auto param usually), but not per light setup.
const Any & _getRenderSystemData() const
Internal method that the RenderSystem might use to store optional data.
DoubleConstantList mDoubleConstants
Simple class for loading / saving GpuNamedConstants.
ElementType elementType
The type of the constant in the program.
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
AutoConstantDefinition(AutoConstantType _acType, const String &_name, size_t _elementCount, ElementType _elementType, ACDataType _dataType)
provides the current iteration number of the pass.
GpuLogicalIndexUseMap map
Map from logical index to physical buffer location.
map< size_t, GpuLogicalIndexUse >::type GpuLogicalIndexUseMap
GpuProgramParameters * mParams
const GpuLogicalBufferStructPtr & getIntLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
uint16 variability
The variability of this parameter (see GpuParamVariability)
const FloatConstantList & getFloatConstantList() const
Get a reference to the list of float constants.
Sine of "Time0_X". Equivalent to RenderMonkey's "SinTime0_X".
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Array of derived light specular colours (count set by extra param)
Provides the position of the LOD camera in object space, allowing you to perform separate LOD calcula...
Array of view/projection matrix of a given spotlight.
size_t getPassIterationNumberIndex() const
Get the physical buffer index of the pass iteration number constant.
Light attenuation parameters, Vector4(range, constant, linear, quadric)
vector< AutoConstantEntry >::type AutoConstantList
Provides transpose of projection matrix.
A light position in world space (index determined by setAutoConstant call)
void _setRenderSystemData(const Any &data) const
Internal method that the RenderSystem might use to store optional data.
This variable provides the near clip distance as a floating point value.
Tangent of "Time0_1". Equivalent to RenderMonkey's "TanTime0_1".
Surface diffuse colour, as set in Pass::setDiffuse.
The absolute light number of a local light index.
The current array of world matrices, used for blending.
GpuProgramParameters * getTargetParams() const
-1 if the winding has been inverted (e.g.
This variable provides the far clip distance as a floating point value.
GpuLogicalBufferStructPtr mIntLogicalToPhysical
Logical index to physical index map - for low-level programs or high-level programs which pass params...
Sine of "Time0_2PI". Equivalent to RenderMonkey's "SinTime0_2PI".
Provides the fixed shadow colour as configured via SceneManager::setShadowColour; useful for integrat...
Surface ambient colour, as set in Pass::setAmbient.
size_t doubleBufferSize
Total size of the double buffer required.
Provides transpose of concatenated world and view matrices.
Spotlight parameters, Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and outerFactor ...
The current world & view matrices concatenated, then inverted.
size_t elementCount
The number of elements per individual entry in this constant Used in case people used packed elements...
Vector of "Time0_2PI", "SinTime0_2PI", "CosTime0_2PI", "TanTime0_2PI".
Class encapsulating a standard 4x4 homogeneous matrix.
const IntConstantList & getIntConstantList() const
Get a reference to the list of int constants.
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
SubroutineMap mSubroutineMap
Provides information about the depth range of the scene as viewed from a given shadow camera.
size_t logicalIndex
Logical index - used to communicate this constant to the rendersystem.
Array of light diffuse colours scaled by light power (count set by extra param)
SharedPtr< GpuSharedParameters > GpuSharedParametersPtr
Shared pointer used to hold references to GpuProgramParameters instances.
Provides inverse texture size of the texture unit (index determined by setAutoConstant call).
const String & getName() const
Get the name of the shared parameter set.
bool mIgnoreMissingParams
flag to indicate if names not found will be ignored
bool isSubroutine() const
GpuSharedParametersPtr mSharedParams
Provides inverse of projection matrix.
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
size_t physicalIndex
The target (physical) constant index.
vector< GpuSharedParametersUsage >::type GpuSharedParamUsageList
the auto constant requires data of type int
Array of light specular colours (count set by extra param)
This variable represents 1.0/ViewportWidth.
The current projection matrix.
render target related values
provides the calculated frames per second, returned as a floating point value.
Light power level, a single scalar as set in Light::setPowerScale (index determined by setAutoConstan...
The ambient light colour set in the scene.
static bool isSampler(GpuConstantType c)
Array of light power levels, a single scalar as set in Light::setPowerScale (count set by extra param...
Vector of "Time0_1", "SinTime0_1", "CosTime0_1", "TanTime0_1".
Surface alpha rejection value, not as set in Pass::setAlphaRejectionValue, but a floating number betw...
bool hasAutoConstants(void) const
Returns true if this instance has any automatic constants.
uint16 variability
How this parameter varies (bitwise combination of GpuProgramVariability)
Cosine of "Time0_X". Equivalent to RenderMonkey's "CosTime0_X".
Cosine of "Time0_2PI". Equivalent to RenderMonkey's "CosTime0_2PI".
The current world matrix, inverted.
An array of the view/projection matrix of a given spotlight projection frustum, combined with the cur...
const GpuLogicalBufferStructPtr & getDoubleLogicalBufferStruct() const
Retrieves the logical index relating to a physical index in the int buffer, for programs which suppor...
bool hasNamedParameters() const
Does this parameter set include named parameters?
AutoConstantList mAutoConstants
List of automatically updated parameters.
const DoubleConstantList & getDoubleConstantList() const
Get a reference to the list of double constants.
Collects together the program parameters used for a GpuProgram.
Provides an array of information about the depth range of the scene as viewed from a given shadow cam...
static bool msGenerateAllConstantDefinitionArrayEntries
Indicates whether all array entries will be generated and added to the definitions map.
The current view matrix, inverted.
GpuNamedConstantsPtr mNamedConstants
Mapping from parameter names to def - high-level programs are expected to populate this.
size_t floatBufferSize
Total size of the float buffer required.
This variable provides the view up vector (world space).
The current array of world matrices transformed to an array of dual quaternions, represented as a 2x4...
Provides inverse transpose of concatenated world, view and projection matrices.
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
unsigned long mCopyDataVersion
Version of shared params we based the copydata on.
The view/projection matrix of the assigned texture projection frustum.
The view/projection matrix of a given spotlight.
A light position in view space (index determined by setAutoConstant call)
GpuSharedParamUsageList mSharedParamSets
A light direction in object space (index determined by setAutoConstant call)
Current viewport height (in pixels) as floating point value.
AutoConstantEntry(AutoConstantType theType, size_t theIndex, size_t theData, uint16 theVariability, size_t theElemCount=4)
void _setRenderSystemData(const Any &data) const
Internal method that the RenderSystem might use to store optional data.
GpuConstantType
Enumeration of the types of constant we may encounter in programs.
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
The current view & projection matrices concatenated.
map< String, GpuConstantDefinition >::type GpuConstantDefinitionMap
Array of light directions in view space (count set by extra param)
size_t mActivePassIterationIndex
physical index for active pass iteration parameter real constant entry;
static size_t getElementSize(GpuConstantType ctype, bool padToMultiplesOf4)
Get the element size of a given type, including whether to pad the elements into multiples of 4 (e....
Array of light directions in world space (count set by extra param)
Array of light attenuation parameters, Vector4(range, constant, linear, quadric) (count set by extra ...
The current world matrix.
IntConstantList mIntConstants
bool getTransposeMatrices(void) const
Gets whether or not matrices are to be transposed when set.
Light specular colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
uint16 variability
How the contents of this slot vary.
SharedPtr< GpuLogicalBufferStruct > GpuLogicalBufferStructPtr
GpuLogicalBufferStructPtr mDoubleLogicalToPhysical
Logical index to physical index map - for low-level programs or high-level programs which pass params...
Provides inverse of concatenated view and projection matrices.
Class representing colour.
vector< double >::type DoubleConstantList
Definition of container that holds the current double constants.
Provides the current transform matrix of the texture unit (index determined by setAutoConstant call),...
Information about predefined program constants.
IntConstantList mIntConstants
Packed list of integer constants (physical indexing)
Sine of "Time0_1". Equivalent to RenderMonkey's "SinTime0_1".
4-dimensional homogeneous vector.
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
The view/projection matrix of a given spotlight projection frustum, combined with the current world m...
AutoConstantType
Defines the types of automatically updated values that may be bound to GpuProgram parameters,...
Standard 2-dimensional vector.
Surface shininess, as set in Pass::setShininess.
No variation except by manual setting - the default.
const Any & _getRenderSystemData() const
Internal method that the RenderSystem might use to store optional data.
Provides transpose of view matrix.
ElementType
Defines the base element type of the auto constant.
size_t getFrameLastUpdated() const
Get the frame in which this shared parameter set was last updated.
GpuParamVariability
The variability of a GPU parameter, as derived from auto-params targeting it.
size_t physicalIndex
Physical buffer index.
A light direction in world space (index determined by setAutoConstant call)
Light diffuse colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
Light specular colour (index determined by setAutoConstant call)
unsigned long getVersion() const
Get the version number of this shared parameter set, can be used to identify when changes have occurr...
GpuLogicalBufferStructPtr mFloatLogicalToPhysical
Logical index to physical index map - for low-level programs or high-level programs which pass params...
Array of light diffuse colours (count set by extra param)
Structure defining an auto constant that's available for use in a parameters object.
bool hasPassIterationNumber() const
Does this parameters object have a pass iteration number constant?
The scale and shear components of the current array of world matrices.
The derived light specular colour (index determined by setAutoConstant call), with 'r',...
A group of manually updated parameters that are shared between many parameter sets.
float Real
Software floating point type.
provides the pass index number within the technique of the active materil.
Provides information about the depth range of the scene as viewed from the current camera.
Generic class for serialising data to / from binary stream-based files.
Provides inverse transpose of projection matrix.
Concrete IteratorWrapper for const access to the underlying key-value container.
Light diffuse colour (index determined by setAutoConstant call)
Packed of "ViewportWidth", "ViewportHeight", "ViewportWidthInverse", "ViewportHeightInverse".
Provides the texel offsets required by this rendersystem to map texels to pixels.
A light direction in view space (index determined by setAutoConstant call)
Tangent of "Time0_2PI". Equivalent to RenderMonkey's "TanTime0_2PI".
bool hasLogicalIndexedParameters() const
Does this parameter set include logically indexed parameters?
Provides the position of the LOD camera in world space, allowing you to perform separate LOD calculat...
Structure recording the use of a physical buffer by a logical parameter index.
The current world & view matrices concatenated.
vector< float >::type FloatConstantList
Definition of container that holds the current float constants.
const DoubleConstantList & getDoubleConstantList() const
Get a reference to the list of double constants.
GpuSharedParametersPtr getSharedParams() const
Provides transpose of world matrix.
The derived light diffuse colour (index determined by setAutoConstant call), with 'r',...
uint16 mCombinedVariability
The combined variability masks of all parameters.
bool mTransposeMatrices
Do we need to transpose matrices?
Provides packed texture size of the texture unit (index determined by setAutoConstant call).
Endian
The endianness of written files.
The view/projection matrix of the assigned texture projection frustum, combined with the current worl...
Varies with pass iteration number.
Tangent of "Time0_X". Equivalent to RenderMonkey's "TanTime0_X".
static bool isSubroutine(GpuConstantType c)
ACDataType
Defines the type of the extra data item used by the auto constant.
GpuNamedConstants mNamedConstants
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
vector< CopyDataEntry >::type CopyDataList
ConstMapIterator< GpuConstantDefinitionMap > GpuConstantDefinitionIterator
FloatConstantList mFloatConstants
Packed list of floating-point constants (physical indexing)
void _setRenderSystemData(const Any &data) const
Internal method that the RenderSystem might use to store optional data.
Container struct to allow params to safely & update shared list of logical buffer assignments.
A custom parameter which will come from the renderable, using 'data' as the identifier.
Provides transpose of concatenated view and projection matrices.
Standard 3-dimensional vector.
vector< int >::type IntConstantList
Definition of container that holds the current float constants.
const GpuConstantDefinition * srcDefinition
Fog params: density, linear start, linear end, 1/(end-start)
The distance of the light from the center of the object a useful approximation as an alternative to p...
const Any & _getRenderSystemData() const
Internal method that the RenderSystem might use to store optional data.
Concrete IteratorWrapper for const access to the underlying container.
Provides inverse transpose of view matrix.
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
void setIgnoreMissingParams(bool state)
Tells the program whether to ignore missing parameters or not.
size_t physicalIndex
Physical start index in buffer (either float, double or int buffer)
Spotlight parameters array of Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and oute...
DoubleConstantList mDoubleConstants
Packed list of double-point constants (physical indexing)
ACDataType dataType
The type of any extra data.
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